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Old 11-27-11, 05:41 AM   #68
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
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Quote:
Originally Posted by 7thSeal View Post
On my first patrol while also the first time I've tried this mod during campaign and no CTD or slowdowns that I've experienced after 2-3 hrs of gameplay. Now the other news is that I detected a large group of ships while under the night skies and began my stalking while surfaced and dropping every now and then to get new bearings. Soon I was right on top of them and could see no ships and thought ok my first bug. But while scanning with the scope I saw the surface of the water break and took a look with external cam and lol I'd been chasing damn dolphins the whole time.

My first encounter with them and while eager to go find a ship my daughter had to chase them around for a good 30min using the cam. She was pretending like she was one of them swimming with the pack.
Fantastic don't you just love flipper

Quote:
Originally Posted by Empty B View Post
Hi
In my last patrol, when I was returning to base, I found a red buoy in:
54º 51' N 7º 19' E (Deutche Bucht)
I'm using real navigation, so it is possible an error in that coordinates.
I don't know if that buoy possition is intended or just an error.
Btw I'm using OHII v1.4.

I hope this information can help.
Regards.
Hi Empty B

Thanks for the report, it reminds me of something I need to sort out.

Here is the buoys that you are seeing.
They are there to show you a safe path through the large minefields to either side of you.

Now I remember when placing these - I was thinking it was not correct.
Can anyone tell me the correct way to set these out.

Should it be just green one side and red the other.
They way I have it has 2 lanes (1 for in and 1 for out)
Ant help here would be great

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