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Old 08-15-08, 04:47 PM   #9
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
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Quote:
Originally Posted by Bramtyr
Peabody,

You were right about the bunkers-they have guns and they work. However i need to get them to detect and fire upon ships just beyond 5000 meters, not sure how to do that.

Yeah, if you look closely at the AA- there no guns, just an empty mount. Pooey.

Anyone know how one would go about fixing village/port locations for Wake?
There is a menu item to enable for Edit Map Locations, then you right click and choose from the list. But unless you are going to use 'in game' premade stuff it involves 3D design. There is a thread for a Sub base being built in Pearl Harbor. He not only explains what he is doing, but If I remember right he also mentioned how to get it into the game when it's done.

Peabody
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