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Old 01-20-10, 12:52 PM   #12
Onkel Neal
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Join Date: Jan 1997
Location: Cougar Trap, Texas
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Quote:
Originally Posted by rascal101 View Post

So my question to you and the developers is - Why after so much pre-publicity does the SubSim community remain so doubtful re the dynamism of the so called Dynamic Campaign.


Rascal
Thanks for the thoughtful message. If Dan says it has a dynamic campaign, who are we to doubt him. He knows this better than any of us and he is a very straightforward guy. This is not Ubi marketing talking, this is the lead designer. I see no reason to worry, Dan likes realistic and dynamic subsim gameplay AT LEAST as much as 99% of us.

I cannot speak for the developers, but I can say that since the first computer game was about to be released, the first players who posted in the first forum set an annoying trend/mindset that persists to this day: mild mass hysteria

Seriously, as far back as Aces of the Deep and Jane's 688(I), people get really worked up and passionate over imagined and real objections to these games, so much so it's silly. Sure, people should express their thoughts, whether they approve or disapprove of a game and it's features. But it's like there's an unwritten rule that people have to one-up each other with negativity. That is one of the main things that led me to start a Subsim forum back in 1998. I was really tired of reading unrestrained idiocy in other forums, I wanted a place where people could discuss games without degrading the theme into "This game SUXX!!" and similar rants. Who needs that?

As for SH5, I have not had a first hand test drive, so I am waiting like everyone else to see if it will pass muster, if the amplified RPG elements will make the game fun and if they will make the narrorer scope worth it. I do not know what market research Ubisoft did to lead them to try this different variant, but, I try to keep an open mind. Hey, it may turn out to be frigging great, who knows. I was really happy with SH3 and pretty happy with SH4 (patched). If SH5 does not live up to my expectations, well, I hope that will factor into the concepts behind SH6 (if there will be one, again, who knows ).

As for DLC, and adding a Type IX: if the SH5 with the Type VII gameplay and realism are terrific, and the interactive crew raises the genre to a new level like SH3 did, then hell yes, I would be happy to buy a Type IX DLC or add-on. I don't see this as a way for Ubi to squeeze $$ out of us, they are a business and I want the most subsim content I can get. Some people who do not know what they are talking about, do not know what the dev costs and resources are into making this game, may argue they are being ripped off, so let them skip it. But if the game turns out to be good, they will silently join us. Even if they admit they were mistaken (very rare), they sure did not do the sub game business any favors with their bad and uninformed word of mouth.

Of course, if the game is broken and released unfinished and does not get patched, then that's a different story.
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Last edited by Onkel Neal; 01-20-10 at 04:32 PM. Reason: typo
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