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Old 03-01-09, 10:09 AM   #435
Uber Gruber
Stowaway
 
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I have a big promblem with Thomsen's Sound Pack. Firstly, JSGME does not complain of any conflicts when it over-writes the DSD files in the data/interior/NSS_UboatX
folders. I'm not even sure if JSGME is supposed to complain about DSD files.

But the real problem is when I activate the following mod list, every thing works. But when I then add Thomsens 3.2 mod (by layering 3.1 and 3.2 over 3.0), it doesn't work (MS crash box just before campaign finsihes loading). By trial and error the problem is coming from the DSD files.

I've tried using S3D to see the differences but to no avail. Can anyone help ?

Thanks, Hans.


GWX - Open Hatch Mod
Community units
American_Ore_Freighter_1.0
GWX 3 St Naz and Schluese and other units V4
GWX - 16km Atmosphere
GWX - Alternative Flotillas
GWX - Enhanced Damage Effects
ACM v1.1.0 Core Files
ACM v1.1.0 Dark Files
LifeBoats&Debris_v4
LRT v2.04 Full
ACM_LRT_EDE_OHM_LWS
LRT No Collision
MANOS ENVIRONMENT PRO
Waterstream+Exhaust KombiMod V1.0
VIIB Early War Skin
U-53_7b eagle_Tower_and twisty thing GWX
Thomsens Ships V3.1
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