Quote:
Originally Posted by skwasjer
Emissive (or selfilluminating) materials are materials that cast light (aka selfilluminate) based on the texture color.
I have not done much testing with this value in the game yet and can't really confirm its behavior, I've just added it per suggestion from Anvart. I do know you won't see this value set to anything but 0 for 99% of the materials.
|
:rotfl:
Classical example: the Flying Dutch (NFD) ... !!!
and my old (SH3) mods: Hands_look_better, turm with selfillum. dials (at night), interior materials, all lit-ships and so on ...