View Single Post
Old 05-16-13, 10:54 AM   #434
Captain Wreckless
Sonar Guy
 
Captain Wreckless's Avatar
 
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 391
Downloads: 500
Uploads: 0
Default

Quote:
Originally Posted by Stiebler View Post
@Captain Wreckless,

You can add whatever ships you like to your SH3 setup (provided they are stable at the time of adding), *before* you follow the instructions for the ThomsenParamApp. I know Makman tested his TMTv2 mod + ThomsenShips v4.4 properly before distribution. If this is all you have added, then no need to use my application.

If you have added any further ships since then (eg IABL's MFM merchant ship collection), then you should use the ThomsenParamApp, but use the app's recommended values. The recommended values are the same as Makman's: eng_power = 30%, rudder-drag = 0.02 (auto-set by the app to 0.03 for fast ships), and 0 for gc_height and 0 for LR. The value of 0 will preserve Makman's slight changes to gc_height and LR.

But check you have a stable game with all new ships present before running my application. Run a long patrol. If the ships you have added to your game cause a CTD (crash-to-desktop) before you use my application, (and test a game save in mid patrol and then a game reload), then it is certain that they will cause a CTD after use of the application!

Good luck,
Stiebler.
Thanks.

I'm rethinking what mods to use and was just making sure about this new one.

Right now I don't have any active and plan on using MFM, VonDos' ships and some others available when I play.

I will use the app then.

Mike
__________________
"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)
Captain Wreckless is offline   Reply With Quote