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Old 12-22-17, 09:14 AM   #1
Windward
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Join Date: Aug 2017
Location: Silver Spring, Maryland
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Default Second Attack on Convoy

What is the best strategy for a second, manual targeting attack on an escorted merchant convoy? While the remaining targets seem to more-or-less follow their initial course, they do so somewhat chaotically; some might be zig-zagging at regular intervals, others just act weird. Sometimes two of them are within yards of each other.

I did find in a previous, campaign before my computer died, that an attack on a zig-zagging target planned as follows had a fair chance of success:
Sub within 800 yds or so of torpedo imact point.
Zero-gyro, ninety degree attack.
Calculated lead angle same as for target moving in a straight line.

I also did a graphical analysis of the net course and speed of a zig-zagging target. I'll post that in a separate thread.

I’m playing the vanila campaign with Webster’s all-in-one mod.

Cy
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