Thread: TMA Logic
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Old 06-15-17, 05:37 PM   #6
jenrick
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Join Date: May 2007
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It's not so much an issue of weapons employment, I know where I'm gonna launch those TLAM's. To me it's just more of an issue of how the AI does the TMA. I have no issue with some heading changes and a bit (please note a bit, not 10kyd) of distance jumping if i have sketchy contacts.

"Fire control, lets call the distance to master 1 as 20,000 yards. Down scope."

"Sir, the plot says its gonna be closer to 19,000."

However what we have is:

"Fire control, lets call the distance to master 1 as 20,000 yards. Down scope."

"Sir, we just threw away the old plot and we're going with 42,000 yards."

It just reminds me of DW and SC's aTMA just trying every solution possible rather then using an actual methodology like a human does. In DW and SC it wasn't as big a deal, as you could always step in and do it. Here there's no option, you have to wait for the aTMA to catch up.

-Jenrick
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