Quote:
Originally Posted by Kendras
So, I added placement nodes which add models contained in Karbor_kit.dat, and the refinery is correctly placed in game. But then, I added placement nodes adding a new model placed into a different .dat file (still in Library folder), and the game crashes ...
Any ideas ?
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It must be a trivial error as we have already used placement nodes pointing to custom library files.
For a start, I would try and link the new model directly to the location file you are working on just to make sure that nothing is wrong with that model...