View Single Post
Old 01-06-19, 03:55 PM   #41
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,319
Downloads: 130
Uploads: 0


Default

Quote:
Originally Posted by Seaowl View Post
No, I took the original SH3 .dat.
Had to extract it from a harborkit respectively I deleted the harborkit around the lighthouse + texture knots.
The converter closed with the error message: list index out of bounds (0)
Probably because the messy way of extraction or because I use only the .dat without any .cfg or roster file?
Yes. No support files throws that error.
It's not a perfect Tool for some needs.
S3D you can add the Unifiedrender controller.
Jeff-Groves is offline   Reply With Quote