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Old 01-06-19, 03:44 PM   #40
Seaowl
Sailor man
 
Join Date: Nov 2018
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No, I took the original SH3 .dat.
Had to extract it from a harborkit respectively I deleted the harborkit around the lighthouse + texture knots.
The converter closed with the error message: list index out of bounds (0)
Probably because the messy way of extraction or because I use only the .dat without any .cfg or roster file?
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