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Old 05-05-15, 06:25 AM   #45
BigBANGtheory
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Quote:
Originally Posted by deicide View Post
I really don't see where SH5 has hurt UBI at all.
Ok so where it has hurt them is reputation damage, Ubisoft are known to abandon projects and products at the cost to their customers to protect their own interests. They are incapable of releasing and supporting a simulation game because it seems at odds with their business model.

Commercially of course they have invested in the high value cross platform titles and IP and basically going where the money is. They are a console 1st now....

DCS 1944 thing was a joint venture that went wrong RRG seemed to under estimate the effort to deliver it imho. Here is the important bit Eagle Dynamics took it over and also will shortly be giving away their Nevada Terrain free to beta A10-C owners who expected it in the vanilla product. The point there is Eagle Dynamics have a sustainable business model that works for sims and when something goes wrong (i.e. 1944 and NTTR) they do something about it. Where DCS excels imho is the devs understand you have to achieve a certain lvl of quality above all else.

Sims need a means for the developer to profit by their continued support and updates over many years. Ubisoft don't want that they want to push a product out as cheaply as possible, rake in the cash and move on with zero customer interaction.

So imho a commercial software/games developer should look at a naval DCS style model. The Kerbal SP example could work, you would need a passion for the genre to make it work.
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