Thread: cannot comply
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Old 08-08-17, 11:02 AM   #9
DaveR
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Join Date: Nov 2008
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RFB_2.0
RFB_2.0_Patch_23April2010
SonarTargetFix2_RFB
RSRDC_RFB_V575
RSRDC_V5xx_Patch1
Magnified Hud Dials for v1.5_Medium
RCM Imperial RFB1.52
410 Rockin Robbins EZ Plot V2.0
Webster's Better Air Patrols for v1.4 and v1.5
Webster's New sonar view for v1.4 & v1.5
Webster's Eliminate Floating Plankton for v1.4 and v1.5
PerfectTorpedoesV1


schnee: not sure it will really work, but worth a try: try a Webster or sonar mod, anything but a major mod. (rfb tmo rsrdc ect...)

I removed Mag-hud mods on down, then put them back. don't remember order, (didn't think it would make a difference); but think 410 R-R was first. (note: Webster's plankton isn't working. just noticed two sonars, there are some destroyers 'I' can't hear (and, turns out, neither can Mark27s).

Radar: get strong contacts at long range, then they get weaker as range falls. that is backwards. large targets should show up first, then smaller targets and then pip should get larger as range falls.
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