Thread: [WIP] Lighthouses mod
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Old 06-05-17, 09:14 AM   #116
Kendras
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Quote:
Originally Posted by gap View Post
The good news is that, with the motivation of some good subsim mates as you, soon or later I will finish them all.


Quote:
Originally Posted by gap View Post
1) As I told you a while back, the Düne (Helgoland) leading lights are 100% ready. I know that at this stage you are mostly focused on French lights and that the Helgoland-Düne islands are poorly implemented in SHIII, but nonetheless I think they might make a nice addition to the game. If you are on it, I can import the models in a set of SH files, and send them your way
In fact, the Düne is not at all represented, but however we may still place your lights on the main island, or perhaps directly in the sea (in this case we need a rock model) !

About Helgoland, here is what I've found :

You can see the lighthouse on the island :



and here the LH :



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