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Old 12-21-08, 05:42 AM   #12
Dust
Torpedoman
 
Join Date: Jul 2003
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Quote:
Originally Posted by Bartolomeus
Quote:
Originally Posted by Hawk66
In contradiction to the existing indie approaches I would omit a 3D engine completely (at least for the first version) and just focus on the topics to simulate a 'captain's view' in a cold war environment. But that's just my personal view...
Sounds good, count me in!!! But, an 3D engine is very important for me.

Of course, and nuclear submarines in a cold war sim.

Marko
http://csp.sourceforge.net

we also want naval warfare!

Quote:
The Combat Simulator Project (CSP) is a community united by the common interest to develop a free, open-source combat simulation. Our ultimate goal is to create cross-platform, high-fidelity simulations of large-scale combat scenarios. CSP is open for all to join. We invite everyone with interest in simulators and simulator development to participate and contribute to this project.
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