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Originally Posted by Bartolomeus
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Originally Posted by Hawk66
In contradiction to the existing indie approaches I would omit a 3D engine completely (at least for the first version) and just focus on the topics to simulate a 'captain's view' in a cold war environment. But that's just my personal view...
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Sounds good, count me in!!! But, an 3D engine is very important for me.
Of course, and nuclear submarines in a cold war sim.
Marko
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http://csp.sourceforge.net
we also want naval warfare!
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The Combat Simulator Project (CSP) is a community united by the common interest to develop a free, open-source combat simulation. Our ultimate goal is to create cross-platform, high-fidelity simulations of large-scale combat scenarios. CSP is open for all to join. We invite everyone with interest in simulators and simulator development to participate and contribute to this project.
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