View Single Post
Old 08-21-08, 12:32 PM   #4
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
Default

Quote:
Originally Posted by Demonizer
Tried setting the aircraft to elite and they still dont engage, im gonna look at the some of the dev missions to see what speed and att they set the aircraft at, as i read somewhere that this could be a factor in which they decide to attack or just fly past and not engage.
I wrote a single mission of the Battle of the Bismark sea which historically was all planes, then put in a sub to finish off what was left, and they attacked. In fact I got one "complaint" that by the time the convoy reached him there was nothing left to sink except the escort DDs. So I know it works, what is making the difference I don't know. I had bombers, dive bombers, and torpedo planes and they all attacked. But I think the mission was 1.4. (I just checked it and it loaded into mission editor for 1.5, some 1.4 mission make it crash) My Torpedo planes were low for the effect, one flight went right in front of the sub. The bombers were 1000 and fighters at 1500, in fact I just noticed this is meters, I thought it was ft.:hmm:

Peabody
__________________

System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2.

peabody is offline   Reply With Quote