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Old 10-11-17, 04:13 AM   #5
ET2SN
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Quote:
Originally Posted by Ghost Dog View Post
I've noticed that too, especially vs targets with anechoic coating, ie modern subs. My solution: fire 2 torps at each target, the lead torpedo being active, the trailer being passive. Chances are he'll cavitate and at least your passive fish will get him. Active underwater seekers in RA seem to have shorter range and are easier spoofed with countermeasures but they do tend to make the AI run.

The new seeker behaviour in RA is likely for multiplayer balance.
In effect- you're saying that the rules have changed, somehow, and no one but Ivan knows why.

The rest of us have our own theories and experience but we'll never know the ultimate answer because it would ruin the game.


Experiment, adapt, and overcome.
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