Thread: [REL] FOTRS Ultimate Project
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Old 03-12-17, 06:17 PM   #4192
DicheBach
Machinist's Mate
 
Join Date: Mar 2017
Location: Atlanta
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Quote:
Originally Posted by propbeanie View Post
Consult the JSGME documentation. You have to be sure you're getting things in the correct places before you go to "activating" the mod...
Cool. Found the "Blitzkrieg" version with the User Guide and that really is a FFM
{"Fancy Fargin' Manual" for you non-programmers)

Definitely had it installed wrong before.

My vanilla campaign had got corrupted so it was time to move on anyway. BTW, I see there is some sort of "anti-corruption" utility that is a mod for this game? Is that advisable?

Apart from FoTRS, any other "must have" mods guys would suggest?

Something to make that god awful "tool helper" text more crisp and larger font would be sweet, and something more "precise" looking for the rudder/direction dial control too.

ADDIT: Hooah!

I definitely got it installed properly and running now! Good stuff. Very well done intro cinematics I'll come up for air in a week or so after I've binged out . . .
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Last edited by DicheBach; 03-12-17 at 06:26 PM.
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