Thread: [REL] FOTRS Ultimate Project
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Old 07-10-17, 10:24 AM   #4935
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by propbeanie View Post
When I was testing the AI Subs the other day Capn, the one thing I noticed is that although you can't "hear" it, when you rotate the head, you'll see the light illuminate "Green" when you are pointed at a sound contact - which tells me that the game ~can~ hear it... Then, like you say, if you "ping" it, you'll get the exact yardage... "Send to TDC" for the bearing and range and couple-three times, and "Fire Torpedo 1"... "Boom!" - unless of course, you're like me and get a dud, then it just goes "Clunk!". That is still better than a circle-runner that hits your boat instead...

Interesting, I can hear them fine, TMO AI Jap sub and the midget sub, as well as the AI Sen Toku are audible to player on the listening gear. At longer range the light will green green and have to listen closely can hear them, they have a distinct sound in the sim. Sonar operator depending on skill, picks them up at max listed range of equipment, sometimes less.I do a trim drive around dawn or just after when on patrol and sweep with sound gear thoroughly, detected a sub I otherwise would not have this way since radar is a no go still and while i've improved the visuals for the watch, subs are still tough to spot at long distance(which is fine). Their sound is difficult to hear, very faint unless close(which is fine, makes them tough to locate, as subs tend to be) I'm just thinking the added element it will bring when have AI subs running around that can fire torpedoes at you instead of a deck gun.

Do you guys have them moving submerged yet? Everytime I try to add the AI Jap submerged, it just sinks and does not follow waypoints.


I'm just just on adding AI torpedoes to jap subs.I'd like to have them firing submerged, even if had to make a different AI sub that could only be submerged, have to run waypoints then when it reaches end, it "surfaces" by spawning another sub to run on surface.
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