Quote:
Originally Posted by SteelViking
I figured the game engine didn't really have problem with seeing the wrong file extension since it still renders the textures, but I don't see why we should be telling it the wrong one when we know exactly what it is. It is one more operation for the game engine to deal with......
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Not really. All of that is loaded/figured out at game start. If you think it's doing it dynamically then pick a texture and change it while in game. See if the game engine uses the new texture.