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Old 08-14-08, 10:49 PM   #7
Bramtyr
Sailor man
 
Join Date: Aug 2008
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You might be able to simulate combat going on by placing dueling costal batteries inland; i'm not sure if they will target each other, but if they do... you would see and hear the blasts on the horizon. That'd be pretty sweet, especially for missions involving nightime supply drops to the embattled forces on Guadalcanal or something.

Also, how awesome would it be to have the AA generate flak smoke bursts. I know you can't code in proximity fusing, but i wonder if a script for a particle effect could be generated at a random distance after a certain point [aka 1000 + x ft. of projectile travel a flak burst + sound would generate, with the invisible projectile continuing happily]

Experienced modders, can you enlighten us to this feasability
?
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