Quote:
Originally Posted by propbeanie
You can "tighten-up" the aiming of the AI deck gun crew in the cfg files,
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this is an interesting statement because there does not seem to be any parameter dealing with aiming in the CrewAI.cfg file. is there a parameter missing in this RFB 2.0 file? if yes, that could explain the wild-a## shooting the gunners have displayed from the very start of RFB 2.0.
[CrewAI]
; Weapons.
Cannon range 1=2000 ;[m] close range limit
Cannon range 2=6000 ;[m] medium range limit
Cannon range 3=10000 ;[m] long range limit
AA guns range 1=1000 ;[m] close range limit
AA guns range 2=2000 ;[m] medium range limit
AA guns range 3=4000 ;[m] long range limit
;selection
Cannon Selection Range=10000 ;[m] max range to contact
AAGuns Selection Range=4000 ;[m] max range to contact
Recomended Torpedo Range=3000 ;[m] max range to contact
Recomended Deck Guns Range=10000 ;[m] max range to contact
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there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper
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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10