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Old 11-25-11, 01:04 PM   #36
Trevally.
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Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
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Quote:
mtns - OHII&HarbourAdditon_Fix_1_5b
===========================

http://www.mediafire.com/?b1tu9d2uqedjoyu

It combines mtns http://www.subsim.com/radioroom/show...60&postcount=1,

with "open horizons II full v1. 5" http://www.subsim.com/radioroom/show...45&postcount=1

and because it fits so pretty, it integrated many parts of HanSoloīs
"Harbour_Addition_Environment_Enhancement Mod v0.5 for Open Horizons" http://www.subsim.com/radioroom/show...43&postcount=1

(all not included in this fix) in the campaign.

Restriction: Unfortunately, it seems donīt work with "Magnum Opus"

Please enable in following order (please just use these versions):

-Harbour_Addition_Environment_Enhancement Mod v0.5 for Open Horizons
-Open horizons II full v1.5; where appropriate Patch and OHII Higher Tonnage Objectives for v1.5
-more traffic, nations and ships
-this fix
(- mtns - OHII & HarbourAdditon_Fix - restore minefields(optional - activate at last))

I have removed the minefields of the original "Open Horizons II" with this version. If you would like to restore these please activate "mtns - OHII & HarbourAdditon_Fix - restore minefields (optional - activate at last)" as the last.

For english shipnames: replace the file "Silent Hunter 5\data\roster\names.cfg" with the enclosed "names.cfg"


The changes of these mods are only active when you start a new campaign. Now due the large amount of data to be processed, this behaves just at the start of a new campaign quite stubborn, but helps (for me at least) the following trick:

- start a new campaign with only these four mods (thus all campaign data is loaded)
- go ca 30 m from the U-boot bunker
- save game
- restore familiar mod-configuration
- this 4 (or 5) mods on top
- start game again and call just saved game

(For those who do not know it: when saving and loading the mod-configuration helps in the JSGME central bar: Tasks...-> save mod profile and load mod profile)

I would also still explicitly point out that both "Harbour_Addition_Environment_Enhancement MOD v0. 5 - Open_Horizons", as well as "OPEN HORIZONS II" are standalone mods and the property of those authors. They are slightly altered by me for technical reasons to enable the interaction. Also allows the ability of this combination to run, not any conclusions about the stability of these mods in detail!

Greetings and a lot of fun and success with it

uekel
All links are within the quotes above

Install in this order

Harbour_Addition_Environment_Enhancement Mod v0.5 for Open Horizons
OPEN HORIZONS II_full v1.5
OHII v1.5 patch2
mtns - more traffic, nations and ships 1_7i
mtns - OHII&HarbourAdditon_Fix_1_5b
mtns - OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last)

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