Thread: [WIP] Type IX for sh5
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Old 12-03-17, 09:27 AM   #137
mkiii
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Join Date: Sep 2007
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already done the bunker entries vecko, I think know what the problem is, another play in the menu editor will either fix it or break the menu again

the deck gun was my fault, the upgrade pack was there so I just skipped over it, after a proper look and replacing NULL with a date and a gun we have



off to break my game again now. its no problem though, a complete copy of everything restores a shiny new twos in about 3 mins
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