Thread: [WIP] Lighthouses mod
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Old 07-12-17, 04:52 PM   #200
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by Kendras View Post
I will convert it into a terrain object. No need to adjust manually vertical placement. I'm going to try this right now.
I don't understand what you mean. I think you can already place the library object as a terrain object, or you can move it to the terrain folder of you prefer, but I think the result won't change

Quote:
Originally Posted by Kendras View Post
I had already fixed that too by improving the specular strength for the metal texture (25 for concrete and 125 for metal, and difference is visible in game).
The next time you edit send me an update by you, you should try and give me a comprehensive list of your changes, otherwise I risk to step into your feet.

Anyway, unless you think your settings are better, I suggest not to chenge my ones: I copied them from similar stock materials. Among other changes, I raised a bit the specular strength of the concrete material. You will see the benefits of it when I will set those materials to use the specular mask that we have temporarily removed

I am now woarking on adding shadows and water reflections to the model
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