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Old 09-30-14, 08:50 PM   #19
TorpX
Silent Hunter
 
Join Date: Sep 2010
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Quote:
Originally Posted by merc4ulfate View Post
Torp I have noticed merchants are now very hard to sink.
I'll look into it. I don't know why there would be much of a difference, though. None of the damage points, torp, gun, shell numbers have been changed. They only thing about this that I changed was the CrashSpeed. This was done to reduce sinkings in heavy seas.

I think merchants have always been very sturdy in RFB, probably too much so, but I didn't want to get into this area - likely to be long slog.

You only mention merchants. Are the warships any different?

If you want to get the ships back to RFB behavior (in terms of sinking), you can disable the mod, go into the sea folder, and then delete each ship's *.zon file. The CrashSpeed is in that file.


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