View Single Post
Old 02-02-10, 06:35 PM   #2159
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
Default

Quote:
Originally Posted by Captain von Keldunk View Post
Hello
While playing OM my topside crew got allways killed when attaced by plane
and diving underwater, one close depth charge explosion and all deck watch
died.
as a Fix in sub crew menu I moved conning tower crew slots
nex to topside crew slots and added crew slots to conning tower
.................................................. ...............................................



.................................................. .........................................
This way you can move bridge crew to safery of connin tower very fast.
Also watch crews do not get mixed up. and while bridge crew is in conning tower they can work there, fix damage etc.
question: lurker and OM players. If you like I can do all subs in OM
and send sub upc files to lurker to be added to OM.

This capability has been in OM since v400, and this "fix" is unnecessary

from the readme in the first post of this thread

Quote:
13. Crew Management

You will note the crew berthing and slots in the conning tower. These slots have been introduced as part of the new submarine damage model system introduced in OM and as a workaround to the way SH4 models crew damage. In essence, when a bridge watch crewman is off-duty, he does not “leave” the bridge; rather, the game just treats him as an inactive crewman still physically located on the bridge. This applies to both surfaced and submerged travel. Thus, to avoid exposing the bridge watch to injuries caused by depth charge explosions, you need to move your enlisted bridge crewmen to crew berthing and the officers to the conning tower.

Last edited by lurker_hlb3; 02-02-10 at 11:19 PM.
lurker_hlb3 is offline   Reply With Quote