View Single Post
Old 11-26-09, 03:04 PM   #4
sergbuto
Pacific Aces Dev Team
 
Join Date: Sep 2002
Location: Sweden
Posts: 1,331
Downloads: 15
Uploads: 0


Default

I see.

Say, you would like to do that for MClass. In the def.xml file in the NAVALS\MClass folder, you need to replace text line

<object_type>Trawler</object_type>

with

<object_type>TorpedoBoat</object_type>

This will provide access to AA gun stations with help of keys 1 or 2. The rangefinder view (key 4) will be replaced with bridge/binocle views. However, since the rangefinder view location is fairly high up (for all the ships), the bridge/binocle view will be substansially above the deck, sort of an observation point on the mast. The location of the bridge/binocle view can be adjusted only by hex-editing of the files.

While the gun station (first person) views will be fine for MClass, it may not be true for other ships. F.e. after using the same trick the def.xml file for Tribal, you will end up on the deck level (at gun's support) after switching to gun stations. That is because only guns used on PT-boats have a good definition of the shooter/first person view and when those guns are used on other ships, the views are okay.
__________________
Serg's SH4 and SH3 pages
sergbuto is offline   Reply With Quote