I'm unsure what is hard coded... typically the ID - I think.
So, I was thinking that any normal (green) ability could have the Propulsion Specialist powers in a different boat class and be edited in to that UPC Career crew file. Let's test your dive time and battery while we're at it:
----------------------------- in one boat:
[SpecialAbility (number)]
ID=Ability-Propulsion-Specialist
NameDisplayable=Ability-Propulsion-Specialist-Name
Description=Ability-Propulsion-Specialist-Description
AbilityType=DiveSpeed, BatteryConsume
AbilityValue= 65, -41
AbylityActsIn= PropulsionRoom
SkillRequiredLeadership= 0
SkillRequiredMechanical= 0
SkillRequiredElectrics= 0
SkillRequiredGuns= 0
SkillRequiredWatchman= 0
----------------------------- in another boat:
[SpecialAbility (number)]
ID=Ability-Engines-Expert
NameDisplayable=Ability-Engines-Expert-Name
Description=Ability-Engines-Expert-Description
AbilityType=DiveSpeed, BatteryConsume
AbilityValue= 65, -41
AbylityActsIn= PropulsionRoom
SkillRequiredLeadership= 0
SkillRequiredMechanical= 0
SkillRequiredElectrics= 0
SkillRequiredGuns= 0
SkillRequiredWatchman= 0
and as a real test:
----------------------------- in another boat:
[SpecialAbility (number)]
ID=Ability-Theoretician
NameDisplayable=Ability-Theoretician-Name
Description=Ability-Theoretician-Description
AbilityType=DiveSpeed, BatteryConsume
AbilityValue= 65, -41
AbylityActsIn= PropulsionRoom
SkillRequiredLeadership= 0
SkillRequiredMechanical= 0
SkillRequiredElectrics= 0
SkillRequiredGuns= 0
SkillRequiredWatchman= 0
I learned that the ability order on the Ability Bar Tabs is impossible (for me) to change. (unless I missed it)... Too many people were tight-lipped about how to do some things, or maybe they just didn't know, so I couldn't get a straightforward answer, although others had hearts of gold... I'm for sharing.
The ability Description can be edited later. I want to see if this concept works in Career mode, and having the Theoretician do these jobs in the Engine Room... is the 'true test' : )
................ done!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Edit:
OK - feel free to give them whatever abilities and numbers you like.
For example a Theoretician with the abilities af a Propulsion-Specialist and Diving Officer (with the values above) performs just like a Propulsion-Specialist in Career mode.
Last edited by aanker; 03-17-14 at 07:06 PM.
|