Quote:
Originally Posted by Vanilla
That's how you set them for no turning. The guy walks from left (bow-wards), comes to SQ_06_DOOR (vanilla waypoint), teleports to CR_WP01_DOOR_Forwards (my new waypoint turned 180), and continues to the right. All without turning.
|
And going the other direction what happens? If that's all it is (having Z axis's pointing to each other) that's a simple fix!