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Old 04-20-08, 07:36 PM   #168
treblesum81
Frogman
 
Join Date: Apr 2008
Posts: 308
Downloads: 71
Uploads: 0
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Hi all, I'm pretty new here and may be subject to some stupid mistakes, but hopefully you can help me.

First off, OLC you have produced quite an amazing improvement to this game and I'm glad to have found it.

Up until yesterday I was using GWX 2.0 along with your OLC GUI 1.2.3 and OLCE without any troubles. On downloading GWX 2.1 and this Ubermod, I've found that the atmosphere has reverted back to 8km and I can't seem to figure out how to bring it back to 15km. I'm running a clean install of SH3 with GWX 2.-0 +2.1 (installed according to the GWX instructions) plus OLCE2 and OLC GUI 1.2.3 (I have not yet tried the GUI special as I'm yet a mere mortal sub commander and not sure if I'm up to the new challenge).

My activated mods list looks like this:

GWX - English Nav Map and Grid Refs
GWX - Alternative Flotillas
GWX - Axis Mediterranean Aircraft Skins
GWX - Late War Sensors Snorkel Antennas
GWX - Lite Harbor Traffic
GWX - Main movie - 'Das Boot'
GWX - Merged Campaign
GWX - No Medals on Crew
GWX - Open Hatch Mod
GWX - VIIC41 Player Sub
OLCE2 (Ubermod 1.1 Part 1 of 2)
Torpedo damage Final ver2.0
WB's GWX messages
OLC GUI 1.2.3 Core Files
DoubleMastValues


I'm wondering if there might be some sort of conflict or possibly an incorrect order of installation that may be causing the reduction in atmosphere size, but whatever the case, I can now only detect objects out in an 8km sphere on a clear day with calm seas whereas under my previous installation using the first OLCE and the OLC GUI 1.2.3 along with GWX 2.0 I could shadow a ship from 13km-14km on only a marginal day.

Any help would be greatly appreciated.

Thanks,
Greg
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