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Old 11-02-13, 06:15 AM   #914
blueduck
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Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
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Quote:
Originally Posted by Reisk@ View Post
Hi and thanks for a great mod. Feels easy though, already 2 pages of sinked ships in first patrol with max realism and still got bullets to spare.

I ran into a problem in patrol where mission was to patrol grid AN01. I went there but game didn't understand that I had reached that grid. Orders sheet kept claiming that reaching the grid was incomplete even when I buzzed there for days.

Started a new campaign and now my mission is to patrol grid AM39. This worked fine and game realized that i had arrived in correct grid. You might want to check this out.

And a question came to mind, does the fire and burning cause more damage to the ships in this mod as it should ?

Thanks again for a excellent mod.

Hello Reisk@,

this a known issue even in SH3-Stock. There are several more PQs which "do not work correctly". They will all be eliminated in LSH3_v6.

Concerning your question if fire does more damage to the ships: No!
TDW did his MOD "TDW_Ship_Plane_Fire_Damage_v1_4_SH3.7z" in March 2011 and at this time LSH3_v5.1 was already released.
We had a discussion in the team about this MOD and came to the conclusion that the ship's crew will do some firefighting not to have to go into the boats.

Regards
Blueduck
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