Yes, I know, it's awful lot of work, but I like doing it! I'll try.
PS. I don't unsersteand this in 100%:
Quote:
for each use: Diffuse,self-Illumination(AO/shadow), bump can not be created...
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And where is this "Texture Menu" in 3rd line?
And what does it means:
Quote:
- If your mesh have only one subset get in meshes menu
->add material binding-> add your new material-> go on subset and assign the new-> go on mesh and remove the old
-If you mesh have more subsets you need to respect the order of the subsets (subset1->mat1-subset2->mat2 etc...)
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Please explain me that...
Salute, Micha³