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Old 01-18-24, 08:08 AM   #54
kyle9154
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Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
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Quote:
Originally Posted by John Pancoast View Post
Thanks rik. Fyi, the mod has never affected my load times either including onealex/mfm. Must have mod that corrects some of the many unrealistic, arcade aspects of SH3.
Unfortunately after further testing the latest version, this mod causes ctd at end of loading bar screen with my MFM (full version) for Onealex if you start a patrol during Jan-Mar 1943 (just try it and see). If you use the lite version of the merchant fleet mod then it works during all periods of the war.

Conclusion....the 'full' version ship pack for Onealex is adding a lot of resource load (adding 85 more ships to a mod with over 300 ships already) which is pushing the SH3 engine to its limit even with good cpu, performance ram and M.2 SSD. There's nothing more to be done, I even changed LOD factor from 12 -15 and still had crash but as soon as I remove SH5 mood mod and moon mod settings for Onealex then the MFM full version for Onealex works again during all periods of the war including Jan-Mar 1943. So if you want to play a career around Jan-March 1943 using the 'full version' then make sure to disable the moon mod and moon mod settings from your JSGME. That late in the war they will pick you up on radar so moon mod is not really useful at that time anyways, if your playing an early war career then everything should be fine in conjunction with the moon mod.
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Last edited by kyle9154; 01-18-24 at 10:40 AM.
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