Hello
I play now "Fall of the rising sun", and it had marine.dat and marine2.dat
files, so removing only marine.dat did not help. I had to remove also marine2.dat. Main reason I think why your patch do not work with "supermods".
I see now that " EyeBallsPS" was not reason for this
eye problem even if you could with it move you zombie crew from bridge to
command room.
Some gards+drivers work and some do not, but your
fix works for all
PS If you make a copy of your marine.dat and
name it marine2.dat then it will work with all mods, you may lose some eye
candy but at least your crew has eyes.