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Old 07-29-12, 10:12 AM   #62
BigBANGtheory
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Join Date: Dec 2009
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I can overlook the hardcore simulation aspect, but I am struggling with the presentation and immersion.

I would suggest the SHO developers take a good look at how Piranha is handling MechWarrior Online which is also online F2P. The important thing to note is how they have listened to and got the buy in from their fanbase already with plenty of people paying up to $120 before the game is even released!

SHO does not appear to be what I want, I think you hit the nail on the head. Is it what the wider or majority Subsim community wants I guess is the question...

Regardless of my opinions...thanks for the review Neal, and I look forward to any future updates or developments.
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