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Old 06-22-11, 05:03 PM   #1565
NGT
Lieutenant
 
Join Date: Sep 2006
Posts: 259
Downloads: 289
Uploads: 3
Thanks Stiebler !

Quote:
Originally Posted by Hitman View Post
Stiebler,

I would strongly advice to allow scuttling the uboat even without any hull damage, as there are situations where you realistically would have done so even if not much damaged or not damaged at all. For example:

1) If missing a rendezvous with a tanker or uboat and running out of fuel in an enemy-controlled area

2) If getting damage that would not allow you to submerge or even return to base, in enemy-controlled areas

3) If cornered without escape and preferring to scuttle the boat in a deep water area, so that the enemy can't rescue it.
@Stiebler

Thank you very much, again, for all this code-work

IMHO, I must agree with Hitman, not by principle but by player experience (over 480 war patrols, heavy moded GWX, NYGM, WAC).

I mean, many times I was in situation unable to move the U-boot due to severe damages, in machines, batteries, rudder, propeller etc. BUT with hull integrity much more than 20 %.

I would like to say something more:

I suppose you did all this job for use with any super mod or any moded SH3.

Yes, but, "every" player here is a different zones.cfg. . . and not only.

It is very possible to have a heavy-damaged-scrap-inside U-boot with very healthy hull integrity. . .

Thanks for asking feedback.

Thanks for keeping it alive
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