Thread: [WIP] Lighthouses mod
View Single Post
Old 07-16-17, 04:45 PM   #234
MLF
Weps
 
Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
Default

Hi Gap,

I've tested again.

The topmark now looks good (and rusty)

The icon on the map needs a severe talking to IMHO it should be a lot lot smaller.

The lighthouse/rock alignment is still out. If, in the rock dat file, you bring in the lighthouse file using s3Deditor, align the rock under the lighthouse using the translation values, and then delete the lighthouse node from the rock dat file and save, would that not align things - this has worked for me in the past.

The sub treated the rock like a Mcdonald's I'm afraid - complete drive through thats the tailend of the sub sticking out the rock in the screenshot.

I'm not sure about the caustics - possibly OK as there are shadows etc depending on where the sun is - would need Kendras' ( or somebody who knows about caustics) input on this.

My own thoughts about the reflection is that it is far too faint. It can hardly be seen and the light house looks weird on the sea - sorry. see my last screenshot of a L/H I imported from Sketchup and put on your first rock.

Kind regards,

MLF
Attached Images
File Type: jpg Top marks.jpg (60.2 KB, 16 views)
File Type: jpg Iconic.jpg (85.3 KB, 18 views)
File Type: jpg Rock Lighthouse alignment.jpg (29.4 KB, 14 views)
File Type: jpg Backend of sub showing through rock.jpg (56.6 KB, 22 views)
File Type: jpg Caustics.jpg (41.2 KB, 23 views)
File Type: jpg reflections.jpg (76.8 KB, 18 views)
__________________
Je pense donc je fuis!

Last edited by MLF; 07-16-17 at 05:11 PM.
MLF is offline   Reply With Quote