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Old 02-18-11, 09:57 PM   #13
Schwieger
Commodore
 
Join Date: Jul 2010
Location: U-142
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Quote:
Originally Posted by Hans Witteman View Post
Hi MCHALO,

Nice work mate

For the crew animation i was testing some way to integrated them in a non conventional way but my workload is a little heavy at the moment but later on in spring i will test it and if everything work like it should i will post a video series to explain how i made it

For myself i would prefer empty space then inanimated mannequins or putting them in bed using particle system you could arranged different sleeping pose and make the particle system change them over time i mean you can used solid static mesh object as particle like a body

Best regards Hans

This the same kind of system you were considering for modelling interior flooding?
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