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Old 05-08-10, 01:20 PM   #9
Placoderm
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Join Date: Apr 2005
Location: Arizona, USA
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Quote:
Originally Posted by Méo View Post
Could you elaborate on this ?
Unfortunately my time is limited at the moment, as I need to help someone move...but I will do my best with what time I have.

I do not know how long you have been using the PC, and unfortunately many posters on here appear to be quite young so do not have much of a historical perspective, so forgive me if I mention some things that are obvious or seem redundant to you.

When I refer to what history has shown, I refer to many past PC games that at one time or another people thought were the "last and the best ever there would be".

There are numerous examples of companies that folded or stopped producing games that fans loved. Those fans screamed over and over that the world was coming to an end, and that there would never be another game to compete.

I have listed some in previous threads, but a short list of examples would include:

M1 Tank Platoon II (done much better with Steel Beasts Pro)
Gunship (DCS Black Shark and even EECH)
Silent Service II (Aces of the Deep)
Aces of the Deep (Silent Hunter)
Grand Prix Legends (R-factor and GTR and especially GTL)
Grand Prix Legends (also the source code was released and extensively modded when Sierra dropped it)
Close Combat (Combat Mission series and perhaps even Company of Heroes)
Combat mission series (Theatre of War series)
Panzer Elite (T34 vs Tiger) or (Steel Fury)
Soda Off-Road Racing (Dirt)
Ultima Underground (Oblivion)
Red Baron 3d (Rise of Flight)
Microsoft CFS3 and Janes Fighters (some upstart called Oleg Mattox made an off-the-wall game called IL-2 Sturmnovik)
Great Naval Battles series (Jutland and Distant Guns are legitimate successors)




Hardware?
AdLib sound cards (at the time, Sound Blaster was a disfunctional upstart with poor game support)
Phase Write ReWritable Optical disks (Iomega Zip drives)
Iomega Zip disks (CD Rom disks)
Syquest Drives (DVD Roms)
Tandy or IBM Computers (replaced by dozens of "upstarts", like Compac, Gateway, Dell,...or hundreds of independent builders)
Voodoo Graphics Cards by 3DFX (replaced by S3 and GeForce, amongst others)


For now, that is all I can write as I am late...but I will try to follow up later. The point is that although none of the above legacy games were "recreated" by the competing succesor, they were all improved in some way or the genre was expanded at the very least. In all cases there were improvements made somewhere. In all cases when the predecessor went under or was phased out, there was screaming from the loyal customers that the world was coming to an end and all was lost.

I doubt nowadays that anyone would bother with a zip drive or a PhaseWrite Disk, and I highly doubt anyone is using their 3DFX cards much anymore. Would you prefer Gato over Silent Service 1? Aces of the Deep over Silent Hunter III?

Some glaring holes are still left open, that I concede. I have wished for years for a successor to Task Force 1942...but to no avail. I wish I could find something to equal Falcon 4 for its truly dynamic campaign (although EECH was a good try). Overall, though, the progression has been a good one...and the naysayers have been proven wrong the vast majority of the time...thus I said "...and history has shown that in years to come we will look back..." at what we "thought" was the pinnacle....only to find out we had barely even begun to see what was possible.

I hope that helps clear up what I meant!


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