Hmm.
I have been in area 51's super dooper dark room.
My experiments on minefields and big bangs have all failed.
I made these following changes to FotRSU v.056
Inserted vSH5 - Data > Ordnance - to over write older version
Inserted vSH5 - Data > Library - to over write older version
The same sound is still alive and kicking. See below:
Looking more closely:
- Data > Library > AntiSubNet.dsd > SoundSource holds the sound commands for both:
Collisions.AntiSubmarineNet_ext
Collisions.AntiSubmarineNet_int
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Ok, i now deleted both above sound files and wow, no more bad sounds with mission / campaign start-up or entering Truk.
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Hmm perhaps, changing the:
- Data > Library > AntiSubNet.dsd > SoundSource > soundfile names, and updating the dsd file to match the new names may help?
It's 01:14 hrs time for bed.