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Old 05-27-19, 08:52 PM   #35
AzureSkies
Blue Water Dev
 
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Join Date: Feb 2019
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Nuke

Quote:
Originally Posted by ChiefCommander33 View Post
I'm excited for this game. All I see are WW2 submarine games. Don't get me wrong, I enjoy playing them but I want to play a sub and surface more modern day naval game with modern day navies and weapons. A simulator game in that capacity where you can still give order, move around inside the vessel and command it like a modern day vessel would be awesome. I even thought about learning how to code and to become a developer to create a game of this sort if no one was going to create one. I wish you guys the best of luck and I will be following your progress! I can't wait to play this. Let me know if you need a tester. I would be happy to assist.
Honestly not too far off from what I did. I was already familiar with code and I've been modding games - even here on SUBSIM with my personal account - for over a decade.

Like most things, it's more difficult than it looks but still possible with enough commitment.

Quote:
Originally Posted by Sea Demon View Post
Checking in. Still watching this product closely with great interest. Fantastic update on May 23rd in the Development Diary. The Juliett sub model looks great! Can't wait til we see shots of weapons on their way to the target. The sky looks great (sunset), and the water is equally as good as what we're seeing in DCS. Haven't seen it in motion yet though.



If you do an early access release, do you envision monthly updates for completion? Or do you see large block updates that come much later?


I for sure would purchase an early release, even if bare bones....but would hope updates would come routinely. (for what it's worth)



Waiting for screenshots of your next vehicle.....
I'm very happy to hear that - and that's kind of funny you mention seeing it in motion - I keep thinking to myself, "it doesn't look nearly as good in still pictures...", so I can't wait to capture some video of it.

Monthly updates may be possible, but also may not be practical. We'll have to see. But I'll keep in mind that the playerbase would prefer more frequent updates.

The bigger updates will certainly take time, though. There's one in particular that I really look forward to seeing the community's reaction to, but that's a long ways down the road.
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