I've disabled my blog currently but nevertheless here are some updates of the current build:
http://img4web.com/g/JAK2
The TMA is display-only and I do not know if it will remain....it is more or less a debugging tool for me. TMA is auto-working in the game
The main change is in the navigation UI....it displays now all major sensor data.
Active sonar also works now.
I've designed the rough components of the AI. Basically, there will be high level AI components ('goal-driven AI') but the actual AI (also of weapons) can be implemented in C# (only by me
but also in IronPython (by all)...IronPython is just Python, running on .NET....there is also a very good IDE freely available for it (Visual Studio Tools).
So, a more sophisticated version of the doctrine language approach in DW. Also the scenario/campaign generation will be implementable in IronPython....but that's future.
The next step is to create the possibility to fire a torpedo and also implement its logic.