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Old 01-06-17, 07:52 AM   #32
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by the_frog View Post
Hello gap,

thanks for enlightening explanation on the mechansims of the GR2 system/exporter. Now I finally understand why it separates the model in many "random" chunks that do not represent a specific type of surface. It's simply because of the mapping ...
Glad that my dissertion served for something

Quote:
Originally Posted by the_frog View Post
Well, not much of effort the repair that. Since regular, Meshlab can handle that with ease. I am just treating the Queen of Bermuda that way -- reversing the excessive splitting using Meshlab, then doing a Edge splitting to a pre-set angle (Blender 2.49). Model looks great and a lot of bytes can be saved.
Nice feature. I have Blender installed on my HD, but never used it too much. I find its interface quite confusing, but I guess it is about time to learn it
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