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Old 07-11-17, 11:28 PM   #8
Shadriss
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Join Date: May 2009
Location: Hooper, UT
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Quote:
Originally Posted by Destex View Post
Exactly. I'll also add that ownship maneuvering should accelerate the solution more than it is now. If you have a good bearing measurement to the target (and you do if you track it by any Sonar array), two legs and you should get a reasonable solution.
Truth. Though depending on the exact geometry and range, not always a given.

Quote:
Originally Posted by shipkiller1 View Post
THIS ^

I just sent a private message to the devs on this...
Solution generation is NOT accurate enough.. but it does make for an interesting game...
Thought that might resonate with you, Senior.

Approach Officer : "Skipper! She TURNED! Her range just went from 8 Kyds to 30 Kyds!"

CO: "You are disqualified for life. Somebody get me someone competent up here please?"

Can't argue about the interesting game aspect though... I have to wonder how much of what they did was for 'gameplay' purposes, and how much because they didn't or don't understand how it works at the basic levels?
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