Thread: [WIP] Lighthouses mod
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Old 02-03-17, 10:06 AM   #82
MLF
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Join Date: Sep 2002
Location: SW France
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Hi Kendras

Did you use the file I gave link for, or Gap's original file?

I did as Gap asked, moved specular mask down under the "Reef1AO.tga" texture map - no change noticed.

I then deleted the specular mask controller - again no difference noticed.

I then created a Reef1AO Ambiant Occlusion controller - still no difference.

Possibly there has been a change, and in my ignorance I've missed it , so what exactly should I be expecting to see? I have compared my original screenshots with the results of each change and no difference has been noticed.

Can you explain what you did in more detail from your statement "I have reworked your 3D model : 150% on Y axis, and 0 height at sea level. In Locations.cfg, if I set "On land=true", then the reef is not visible at all in game. So, I let on "false".". What do you mean by 150% on the Y axis?
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Last edited by MLF; 02-03-17 at 10:53 AM.
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