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Old 03-17-06, 05:04 PM   #153
jasonb885
Samurai Navy
 
Join Date: Mar 2002
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Quote:
Originally Posted by JScones
...

You know, what would be perfect, is to maintain all the individual mod files on one central server. The player would, from time to time, simply run a client/web front end which would present them with a list of all stored mods. They'd simply click whatever they wanted (like online shopping really) and submit. The front end would interact with the back end server database, gather or build the individual files required (based on stored rules/procedures), and download them to the user's machine, in, of course, JSGME ready format.

Of course, by the time this was completed, we'd be playing SH5...
Better yet, a Subversion repository that all SH3 mod developers regularly commit to, complete with changelogs and all kinds of other fun things.

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X1 = Thieves

Starforce officially promotes piracy of unprotected game, Galactic Civilizations II! eh?

Improved Convoys mod!
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