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Old 04-15-17, 08:09 AM   #34
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,216
Downloads: 75
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Quote:
Originally Posted by nik112 View Post
cheers and Happy Easter
Happy Easter you and everyone too

Well, some little things at first view:

[Equipment 54]
NodeName=P29
LinkName=VdHullTT
StartDate=19430401
EndDate=19451231


Hull you choose to use (troop transport version) had 19430401 as start date. So you'll not able to see it until 1943. Change StartDate to 19380101 for solve. Actually if you use eqp you post, ship hull will appear ok late in war, check museum for reference.

Similar change is needed for most of military objects.


[Equipment 20]
NodeName=P24
LinkName=VdCommanda
StartDate=19380101
EndDate=19391231

[Equipment 21]
NodeName=P24
LinkName=VdWarCommanda
StartDate=19400101
EndDate=19451231


Same object, first is civil version, last is military. Please replace "VdCommanda" with "VdWarCommanda", or delete VdCommanda's lines and replace 19400101 with 19380101.

[Equipment 25]
NodeName=P31
LinkName=VdPipe
StartDate=19380101
EndDate=19391231


All "VdPipe" objects are used only in civil version. In military version they're replaced by VdMush (see Equipment 65 for example). You don't need them. VdCol also are civil objects, you need to replace them with military parts you'll find into library.

Also note that S03, S04, S05 and S06 guns are used only in AMC version, if you want to put them into "troop trasport" hull version, they will not be correctly showned (they'll appear into ship's different hull).


Hope this help your project =)
Best regards,
Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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