Thread: [REL] Rockets mod
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Old 03-02-17, 04:38 AM   #134
Kendras
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Small update here : http://www.subsim.com/radioroom/show...03&postcount=8

So, I think I will delete those random appearance dates to have a reliable load of bombs/rockets.

Only the basic load will have appearance dates, in order to have automatic appearing rockets on some airplanes (for example the Avenger). This is good news in a way, because it means that the Avengers you will encounter during your career won't always carry rockets under their wings at the end of the war ! I was hesitating between rockets as basic load, or as special load (in this case, some special script would have been necessary in Campaign_SCR/RND.mis files to have airplanes loaded with rockets). Now, I'm not anymore !

But I will also add rockets as special loadout, to be sure that when writting a mission, you will have the rockets in-game if you want to have them ! You just have to take into account that rockets were not available at the beginning of the war. The historical entry dates will be specified in the Readme file.

Best !

Last edited by Kendras; 03-02-17 at 06:28 PM.
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