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Originally Posted by SiggeMan
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With the DLC and update features avilable in the 4.8 release of UE4 very very possible.
Latest news... infinite ocean, GUI work, a real human character and the start of an interior.
I'll get a beauty screenshot of the ocean when I get a chance. SSS + SSR + foam + displacment wakes + infinite ocean; no cheating and setting the horizon to a color, truely infinte to the end of the skydome.
Also learning to kcik out my old school texutinr ways of diffuse/spec/disp/norm and going with new school PBR albedo/metallic/norm/spec/AO. Big learning curve, you have to remove all the lighting details (shadows and highights) and then re-create that through the use of texture maps and let the light tracing calcualtions take effect to create realistic looking objects.